A Work-Efficient Algorithm for Parallel Unordered Depth-First Search


Advances in processing power and memory technology have made multicore computers an important platform for high-performance graph-search (or graph-traversal) algorithms. Since the introduction of multicore, much progress has been made to improve parallel breadth-first search. However, less attention has been given to algorithms for unordered or loosely ordered traversals.

We present a parallel algorithm for unordered depth-first-search on graphs. We prove that the algorithm is work efficient in a realistic algorithmic model that accounts for important scheduling costs. This work-efficiency result applies to all graphs, including those with high diameter and high out-degree vertices. The algorithmic techniques behind this result include a new data structure for representing the frontier of vertices in depth-first search, a new amortization technique for controlling excess parallelism, and an adaptation of the lazy-splitting technique to depth first search.

We validate the theoretical results with an implementation and experiments. The experiments show that the algorithm performs well on a range of graphs and that it can lead to significant improvements over comparable algorithms.


A Work-Efficient Algorithm for Parallel Unordered Depth-First Search
Umut A. Acar, Arthur Chargueraud and Mike Rainey
SC: ACM/IEEE Conference on High Performance Computing, November 2015